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Deck-building games: engines and tempo

Tune your deck-building instincts by focusing on the two forces that decide most games: engine growth and tempo. This quiz mixes classic and modern concepts—thinning, cycling, payload, and pivots—so y...

122 Questions
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About this quiz

What you’ll practice

This quiz trains you to evaluate when to invest in long-term engine pieces versus when to push tempo for points, damage, or endgame pressure.

You’ll also sharpen your sense of deck flow—how draw, cycling, thinning, and reliability change the value of a card across early, mid, and late turns.

Format and difficulty controls

Every question is multiple-choice with 4 options and no timer, so you can think through lines like “build, pivot, or close.” Choose your preferred question count and difficulty before starting; Mixed blends straightforward fundamentals with deeper tempo/engine judgment calls.

Common pitfalls to avoid

Many players overbuy economy without improving draw, ignore shuffle timing, or keep adding payload that makes the deck slower and less consistent.

Another frequent mistake is missing the pivot: staying in engine-building one or two turns too long, or switching to scoring before the deck can actually execute.

Tips for better results

  • Track your next shuffle: buys that miss the shuffle often lose a full cycle of value.
  • Prefer consistency over raw power: draw + thinning often beats “big” cards that clog.
  • Ask what ends the game: tempo plays change when piles, VP, or damage clocks matter.
  • Watch opportunity cost: a tempo buy can be correct even if it’s weaker long-term.
  • Plan the pivot: identify the turn your deck can start converting engine into points.
  • Don’t overbuild: once your deck hits its reliability target, start closing.

How the balance works

Question difficulty is balanced to mix quick recognition (core concepts and definitions) with scenario-style decisions that test timing, pivots, and trade-offs. If you miss a tough one, use the explanation you’d give at the table—what you’re trying to accomplish this turn and what your deck needs next—to narrow the choices.

Sample questions

What is the primary objective in most deck-building games?

  • A.To accumulate points or resources
  • B.To eliminate opponents
  • C.To complete quests
  • D.To collect sets

Which game is known for having a strong engine-building mechanic with cards representing different actions?

  • A.Terraforming Mars
  • B.Catan
  • C.Risk
  • D.Monopoly

In the game Dominion, what is the purpose of the treasure cards?

  • A.To generate coins for purchasing new cards
  • B.To score victory points
  • C.To attack other players
  • D.To draw extra cards

Quiz FAQ

How many questions are in this quiz?

This quiz has 122 questions focused on deck-building engines, tempo, and pivot decisions.

What kind of deck-builders does it apply to?

It targets modern deck-building games broadly, especially those where cycling, thinning, and endgame timing matter.

Is there a timer or any speed pressure?

No. Each question has 4 options and there’s no timer, so you can think through the best line.

How do I choose the length and difficulty?

You can set the question count and difficulty before you start; Mixed combines easier fundamentals with tougher judgment calls.

What are the most common mistakes this quiz highlights?

Overbuilding, missing shuffle timing, clogging the deck with payload, and pivoting too early or too late are frequent pitfalls.

Play this quiz in another language(2)

sk
Hry na budovanie balíkov: motory a tempoSlovenčina
cs
Hry na stavění balíčků: motory a tempoČeština

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