Test your knowledge of rugby union laws around rucks, mauls, and scrums with practical, match-style scenarios. You’ll tackle key definitions, player obligations, and referee signals that decide penalt...
Pick a difficulty and question count to begin.
Rucks, mauls, and scrums are where most infringements happen, so this quiz focuses on the laws that decide who keeps the ball and why penalties are awarded. Expect situations involving entry angles, binding, offside lines, and what “use it” really means.
Every question is multiple-choice with 4 options and no timer, so you can slow down and reason through the law rather than guess under pressure. You can also choose the question count and difficulty before you start, making it easy to run a quick refresher or a full mixed challenge.
You’ll practice spotting legal vs illegal ruck entry, identifying when a maul is formed and when it ends, and understanding scrum responsibilities for front-row and back-row players. Common pitfalls include confusing a tackle with a ruck, missing where the offside line forms, and assuming “hands in” is always illegal.
Difficulty is mixed: some questions check core definitions and signals, while others add small details (player position, timing, or angle) that change the correct call. The variety helps you build confidence on fundamentals while still preparing you for tricky, real-match edge cases.
What is formed when the ball is on the ground and at least one player from each team is in contact with it?
Which of the following is NOT a requirement for a ruck to be formed?
In Rugby Union, what is the primary objective of a maul?
This quiz has 121 questions on rugby union laws for rucks, mauls, and scrums.
No. The quiz has no timer, so you can take your time on each law scenario.
Each question is multiple-choice with 4 options, with one best answer.
Yes. You can pick your preferred question count and select a difficulty level before starting.
It focuses on formation and offside lines, legal entry and binding, and common infringements in rucks, mauls, and scrums.
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